The odds of two Trainers having the same secret ID numbers is 1/65536 or approximately 0.002%, making it extremely unlikely that an outsider Pokémon will be treated as a regular Pokémon on a different cartridge. Starting in Generation III, even if two games have the same name and ID number, each Trainer also has a secret ID number. Traded Pokémon are identified by the Pokémon's Original Trainer name and a five- or six-digit ID Number. In addition, a traded Pokémon's nickname cannot be changed by anyone but the original Trainer, even if it hasn't been given a nickname (however, in Gen VIII, outsider Pokémon without nicknames can be nicknamed). The friendship of a Pokémon is set to its base friendship when it is traded from one game to another, unless returned to its original Trainer in Generation VI or later. In Generation VII, Trainers may receive Festival Coins instead.Ī Pokémon with an original Trainer different from its current Trainer is referred to as an outsider Pokémon, and will only obey a Trainer with the sufficient number of Gym Badges or Stamps. In Generation VI, Trainers receive Poké Miles for every trade made with another player. Trading may also be used to transfer limited and rare items in games from Generation II onward, such as Master Balls or Soul Dews, from one game to another by giving a Pokémon an item. Pokémon traded from a game in another language will gain 1.7× experience. Traded Pokémon gain 1.5× the normal experience after a Pokémon battle. Some Pokémon only evolve after being traded. For example, because Meowth cannot be found in Red, the player must trade with someone who has obtained one from Blue, in which Meowth is readily found in the wild. Trading is necessary in order to collect every Pokémon in the Pokédex, as some Pokémon can only be found in certain versions. Trading a Togedemaru for a Pikipek in Sun and Moon This is corrected in Black 2 and White 2, in which trade animations show the correct Poké Ball the Pokémon was caught in. Until Black 2 and White 2, all trading animations in the core series games used the standard Poké Ball, regardless of the types of Balls the traded Pokémon were actually caught in. Certain items, when held by the correct Pokémon, will cause that Pokémon to evolve when traded to another player. However, in Generation IV, the Griseous Orb cannot be traded, as it will automatically be put back in the Bag when a player with Origin Forme Giratina in their party enters the Union Room or Wi-Fi Room. Starting from Generation II, items can be held by Pokémon, allowing indirect trading of holdable items. In every core series Pokémon game except Pokémon Legends: Arceus, trading is necessary to collect all Pokémon. 5.1.1 List of trades in Pokémon Adventures.2.2 Pokémon Colosseum and XD: Gale of Darkness.1.4.8.2 Brilliant Diamond and Shining Pearl.1.4.7.2 Let's Go, Pikachu! and Let's Go, Eevee!.1.4.7.1 Sun and Moon and Ultra Sun and Ultra Moon.Pokémon Brilliant Diamond and Shining Pearl.Learnset through a Move Tutor This Pokemon currently has no moves learned in this way. Steelix Learnset Learnset by Leveling Up Lv. Pokedex Completion Trading Board Steelix Location Encountered in Tall Grass or Cave Location Magnemite and Bronzor have a chance of holding Metal Coat and are easy to find in the Grand Underground, with them being available immediately after you get the Explorer Kit in Eterna City. We recommend doing this with someone you trust as your partner will need to trade the Pokemon back to you once it evolves. Have your Onix hold Metal Coat and trade it with a friend to evolve it into Steelix. Onix will evolve into Steelix by trading it to another player while it is holding Metal Coat. How to Evolve Onix into Steelix Evolution LineĮvolve Onix by Trading while Holding Metal Coat
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